Hello, I'm Roberto and I'm a Freelance 3D Environment/Prop Artist.
Already worked with some big Outsource Art Studios, such as Leartes Studios and Hivemind Studios, also had been with a freelance contract with Roarty Digital for the new game Exodus game and Fracture Labs helping them with the new game Decimated.
Main responsabilities are the full process of game pipeline from modeling to final composition render. Mainly focused on props but open to new adventures...
If my profile fits your needs, let's keep in touch.
Cheers
Rob
Creation of game ready assets for Unreal Engine, using nanite workflow and
integration on engine. Worked on the new project called Exodus from Arquetype
Entertainment and Wizzard of the Coast.
Decided to join this amazing team that offered the chance to be part of the 3D Art
Department as a 3D Artist to make some sci-fi props for the new game project called
"Decimated", a blockchain game coming late 2024.
In collaboration with others 3D Artists and Lead Artists members, also helping them to
deliver the best result to implement on UE5 game level.
All 3d models were followed by the concepts provided by the concept art team
It was an amazing experience even though it was a short one